A trio of would-be heroes enter a clearing in a burned-down forest. They come to a sudden stop, unsheathe their weapons, and take a deep breath. A troll stands before them. He stares down at the miniscule pests who dare enter his home. The guttural roar he unleashes would turn a ghost white, but it's the oversized club in his hands that proves his bite is what you should really fear. It's covered with the remains of the last living things that dared to challenge him. This is an image that has been reproduced in countless games before. Trinity: Souls of Zill O'll has no interest in subverting how this classic battle unfolds, instead ensuring the game's traditional take on hack-and-slash role-playing excels at its most basic elements. There isn't much to this expansive adventure other than unending bouts of combat, and that repetition can make you pine for gameplay diversions and a story that demands your attention. But it's hard to care about much else when you're engaged in mortal combat against another fabled beast. Trinity: Souls of Zill O'll offers such varied and satisfying combat that it's easy to lose dozens of hours while you cleanse the world of evil.
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